Ushering in a new era of interactive entertainment, escape-themed games bring a broad range of excitement and emotions as you learn just how good (or bad) you are at working with a team of people you may not even know to reach the same goal.
Win or lose, you won’t soon forget the experience.
Legends tell of a hidden temple deep in the jungle, left by an ancientcivilization with a penchant for riddles and secrets. Your mentor,
Professor Trout, has spent a lifetime researching this civilization.
Recently he discovered something huge in his research.
Deep in the darkest part of the woods, one can find a tiny cabin. It’s said that in this cabin the tales of two brothers were collected and put to print. Today, those stories haunt it, drawing those foolish enough to enter into themselves. The only escape is at the end of the story.
The Dragon’s Egg: beautiful, priceless, thought lost for years before its recent rediscovery… and your next target. Your band of thieves and outlaws has set their sights on this treasure, now held securely in the vaults of the Stone Art Museum. But you’re professionals, more than up to the challenge. Break in to the curator’s office, steal the egg, get out before anyone even knows you’re there. The countdown begins on the most daring heist of the century…
When you arrive, a Game Master will greet you and check you in. Each participant is required to sign a waiver. Once all participants have arrived, we will provide a brief orientation. You and your team will then be locked in your room. You have 60 minutes to complete the activity. Once finished, a celebratory photo will be taken and for team building groups, we will then head to the debriefing room for a short, facilitated debrief with a Team Building Coach (optional). There are no special skills required, nor brainiacs needed. You will rely on the strengths of everyone in your group to lead you to success.
We do require reservations to be made at least 30 minutes in advance. That being said, we can fill up rather quickly so we suggest you book as far in advance as possible. Due to the nature of our events, we cannot offer refunds. Our games are live and timed, so we cannot offer refunds for any circumstance. You can, however substitute. Just drop us an email or give us a call so we can update your reservation.
Unless you book a private experience or purchase all the tickets for the room, you may be joined with others. Each game has a different number of players. The minimum for all games is 2 players. Keep in mind that the more players you have, the more brainpower you have, thus the more chance you have of escaping.
Our rooms are designed for players 14+. Any child under the age of 18 must be accompanied by a participating parent or guardian.
Games are $28 per person. Student tickets are $20. (Students include anyone under 18 or 18 and older with a valid, current college ID. NOTE: Students under 18 do not need to show an ID, but do need a waiver signed by a legal parent or guardian)
Our rooms are designed with mental challenges in mind. You will be on your feet and walking around for an hour.
Yes and no. You will be in a room with a locked door, but there is an emergency key located next to each door and at any time you should feel you need to leave the room, you are welcome to. The door will also open easily with a gentle tug.
Yes. Have your friends book the same game and time slot as you. Or, book all of your friends at once.
With the purchase of up to 6 adult tickets (for most rooms), you can make your event private. This means it will only be your party in the room. Additional participants above the 6 are at the standard ticket price.
Drinks and/or food may not be brought into our game establishments. NOTE: People found to be under the influence of drugs or alcohol may be turned away from the game and listed as a no-show.
All ticket sales are final. Once purchased, we cannot give out refunds for cancellations or for being late.
Our rooms are monitored via CCTV by our friendly Game Master, who will be available to provide hints or clues to assist you should you need them. However, we believe the satisfaction lies in escaping the room with minimal assistance.