Tickets are $28/adult and $20/students (includes college students with valid student ID). Make sure to select the number of adult/student tickets from the drop down “Options” menu before clicking book. A minimum of 2 players is required to play. Students are required to be accompanied by a participating adult.
Questions: See our FAQ.
Escape Room Backstory: You’re late, you’re late for a very important date! The Queen is demanding an audience with you in sixty minutes and not one minute later. The last person who was late for a meeting with her majesty was….well lets just say heads rolled that day. On your way to the Queen’s castle you stumble across a strange man in a large hat having what appears to be a Party in the middle of the woods. You explain you are on your way to meet the queen and cannot be late, but the man will not take no for an answer. You suddenly find yourself suddenly sitting at his strange table with the trees closing in around you. There seems to be no way out. Will you escape the party and meet the Queen on time or will you end up on the chopping block?
Artistic design on walls painted by Karalin Bender. Karalin Bender is an artist located in Normal, Illinois best known for her use of acrylic paints. Karalin’s goal is to create beautiful art that edifies the viewer. To see more of her work, please visit: https://karalinvbender.
Team Building Area of Focus: Varied Perspectives & Calculated Risks
Group Size: 2-8
Creep Factor: 0 out of 5
Escape Rate: TBD
Legends tell of a hidden temple deep in the jungle, left by an ancient
civilization with a penchant for riddles and secrets. Your mentor,
Professor Trout, has spent a lifetime researching this civilization.
Recently he discovered something huge in his research: the location of
the very temple spoken of in legend! Unfortunately, with his busy
schedule, he can’t visit it personally. So instead he’s sent you to
explore and to bring back the treasure of the temple: a golden idol!
Armed with his research notes, your group has entered the temple, only
to find the doors slamming shut behind you! You don’t know what will
happen if you can’t get out in time, but it can’t be anything
good–find the treasure and escape from the temple before time runs
Team Building Area of Focus:
Group Size: 2-12
Creep Factor: 0 out of 5
Escape Rate: TBD
A hike through the woods takes a frightening turn when you and your friends end up lost in the woods. You stumble across a dimly lit cabin that you assume will be your saving grace, but that saving grace quickly turns into a haunting experience with a creature you can barely fend off. After he traps you inside, you manage to push him to the basement, but time is ticking away faster and faster. Can you figure out how to escape before he breaks free or will the creature make his escape first?
Team Building Area of Focus: Calculated Risks, Communication
Group Size: 2-10
Creep Factor: 4 out of 5
Escape Rate: TBD
When you arrive, a Game Master will greet you and check you in. Each participant is required to sign a waiver. Once all participants have arrived, we will provide a brief orientation. You and your team will then be locked in your room. You have 60 minutes to complete the activity. Once finished, a celebratory photo will be taken and for team building groups, we will then head to the debriefing room for a short, facilitated debrief with a Team Building Coach. There are no special skills required, nor brainiacs needed. You will rely on the strengths of everyone in your group to lead you to success.
We do require reservations to be made at least 30 minutes in advance. That being said, we can fill up rather quickly so we suggest you book as far in advance as possible. Due to the nature of our events, we cannot offer refunds. Our games are live and timed, so we cannot offer refunds for any circumstance. You can, however substitute. Just drop us an email or give us a call so we can update your reservation.
Unless you book a private experience or purchase all the tickets for the room, you may be joined with others. Each game has a different number of players. The minimum for all games is 2 players. Keep in mind that the more players you have, the more brainpower you have, thus the more chance you have of escaping.
Our rooms are designed for players 14+. Any child under the age of 18 must be accompanied by a participating parent or guardian.
Games are $28 per person. Student tickets are $20. (Students include anyone under 18 or 18 and older with a valid, current college ID. NOTE: Students under 18 do not need to show an ID, but do need a waiver signed by a legal parent or guardian)
Our rooms are designed with mental challenges in mind. You will be on your feet and walking around for an hour.
Yes and no. You will be in a room with a locked door, but there is an emergency key located next to each door and at any time you should feel you need to leave the room, you are welcome to.
Yes. Have your friends book the same game and time slot as you. Or, book all of your friends at once.
With the purchase of up to 6 adult tickets (for most rooms), you can make your event private. This means it will only be your party in the room. Additional participants above the 6 are at the standard ticket price.
Drinks and/or food may not be brought into our game establishments. NOTE: People found to be under the influence of drugs or alcohol may be turned away from the game and listed as a no-show.
All ticket sales are final. Once purchased, we cannot give out refunds for cancellations or for being late.
Our rooms are monitored via CCTV by our friendly game master, who will be available to provide hints or clues to assist you should you need them. However, we believe the satisfaction lies in escaping the room with minimal assistance.